Common Dota 2 mistakes

27 mistakes the coach finds in replays most often. The number is the share of reviewed matches that have it.

6 mistakes

Deaths

Why you die: positions without vision, one more creep, dying with gold, failed rotations and death streaks.

9 mistakes

Gold and farm

Where your gold goes: holding it, slow farm, idling at base, a lost lane, late items, the courier and buyback.

5 mistakes

Fights

Team fights: missing them, arriving late, getting caught alone, bad smokes and unused key spells.

7 mistakes

Map and objectives

Map and objectives: farming without vision, wards, runes, defending buildings, windows after fights and Aegis.

How this guide works

These are the mistakes the Highground AI coach looks for in the replay of every reviewed Dota 2 match. The rules are the same for everyone: the coach checks every death, every fight, every five-minute stretch of farm and every fallen building. Some thresholds are checked against matches of Immortal players: there, a mistake is something strong players avoid in the same spot.

The mistakes fall into four groups. Deaths covers why you died: no vision, greed, or a streak. Gold and farm covers income and purchases: where gold leaks and why items come late. Fights covers team fights: missing them, arriving late, holding your ultimate. Map and objectives covers vision, defending buildings and what your team does after a won fight.

Each mistake page has a definition with the exact threshold, a map example from a real anonymised review and tips for your next game. Once there are more than 20 reviews, it also shows how often the mistake happens at each rank.

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