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Death streak. Death streaks in Dota 2: how to stop dying over and over

A death streak is three deaths with less than 90 seconds of life between them, or a death within 30 seconds of respawning.

53%of matches have this mistake
most often in the late game1.6 times per game
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Anonymised example from a review: Lion, 22:44. Your hero has a gold ring, allies are green, enemies are red.

How to fix “death streak”?

  1. 1After dying, do not run straight back to where you died: wait for allies or farm in a safe area.
  2. 2If the enemy is stronger right now, give them the map and farm until your next item.
  3. 3After two deaths in a row, stop for 10 seconds and check where the enemies are and what they have.

How common at each rank

share of matches with the mistake
  • Herald—
  • Guardian66%
  • Crusader60%
  • Archon49%
  • Legend47%
  • Ancient49%
  • Divine44%
How the coach counts it

What is “death streak” in Dota 2?

After dying you went back into the same situation and died again: three deaths with less than a minute and a half of life between them, or a death within 30 seconds of respawning.

How does the coach find this mistake?

The coach groups deaths into a streak when less than 90 seconds of life separates them. A death within the first 30 seconds after respawn is flagged separately.

Why does “death streak” cost games?

A death streak is usually tilt or a rush to get even. The enemy is paid for each one, and your team plays four versus five most of that time.

Norm by rank: Late-game deaths per 10 minutes

RankBest 20%MedianWorst 20%
Guardian1.22.54.2
Crusader1.32.33.7
Archon1.12.23.8
Legend1.22.33.6
Ancient1.12.23.5
Divine1.02.13.5

All 10 players of every reviewed match; matches shorter than 10 minutes are excluded. Rank is the match's average rank.

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