Slark
Slark: Melee, position 1 (carry), position 2 (mid), Escape, Disabler, Nuker. In patch 7.41f the hero has a 50.1% win rate in pubs and a 13.9% pick rate.
Pouncing into danger then slipping back out is what Slark does best. He rushes at the chance to pin or corner a lone foe, steals their essence with each cut from his dagger, and is always ready to vanish should the tables turn.
All opponents · 126
Hero win rate against the opponent, Divine+Immortal over the past week, STRATZ.
Who to pick against Slark: counter picks →A review of your Slark game
Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.
- Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
- Your pace against the Slark benchmark: 547 GPM for an average player, 658 for a good one.
- Timings against pros: they have Diffusal Blade by minute 13, and the coach shows where you lose time.
- Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
