
Acid Spray
на точку, по областиSprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.
Pros max it by level 7
Alchemist: Melee, position 1 (carry), Durable, Disabler, Initiator, Nuker. In patch 7.41f the hero has a 47.5% win rate in pubs and a 3.2% pick rate.
Synthesizing extra resources from each and every kill, Alchemist has no trouble gathering the tools needed to destroy his foes. Ambushing enemies with corrosive acid and a host of unstable chemicals, he battles to ensure his greedy escapades can remain uninterrupted.
Build and skills from 100 pro matches, STRATZ matchups and OpenDota norms
Core items in order: Radiance (around minute 14), Blink Dagger (around minute 18), Black King Bar (around minute 21).
Full build by minute →Max Acid Spray, then Corrosive Weaponry, then Unstable Concoction.
Abilities and talents →Toughest opponents: Pugna, Dawnbreaker and Leshrac; easiest: Pangolier, Puck and Bristleback.
All 105 opponents →Half of the players on this hero farm under 742 gold per minute; the top 5% get over 922.
Fewer than 20 reviews on this hero so far, so these are guides for the carry role.
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Minute is the median first purchase, percent is the share of matches with the item.
7′96%
14′92%10% of 90 pro matches
















Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.
Pros max it by level 7

Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.
Pros max it by level 15

Alchemist coats his weapons and empowers his spells with an acid that applies a stacking slow and base attack damage reduction to enemies hit. Attacks apply 2 stacks. Unstable Concoction applies 1 stack per second of brew time.
Pros max it by level 10

Alchemist synthesizes additional gold from his enemies and bounty runes. With each kill, Alchemist earns base bonus gold and extra bonus gold. If Alchemist kills another unit which yields gold within the next 40 seconds, an additional instance of Extra Bonus Gold is added to the total. Additionally, causes bounty runes to yield more gold.

Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and health regeneration. DISPEL TYPE: Basic Dispel
Pros max it by level 17
Hero winrate against each opponent, circle size is the number of games
Hero win rate against the opponent, Divine+Immortal over the past week, STRATZ.
Who to pick against Alchemist: counter picks →Average beats half of the players on this hero, good beats 80%, great beats 95%.
The curve is pub winrate, pick rate under each rank
It does best in Herald (48.8% wins) and wins 49.3% of Turbo games. Hero positions in pro matches: position 1 (carry) in 89% of games. Pros usually build Radiance, Blink Dagger and Black King Bar by minute 21. It struggles most against Pugna, Dawnbreaker and Leshrac and has the easiest time against Pangolier, Puck and Bristleback.
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