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Agility

Slark

Slark: Melee, position 1 (carry), position 2 (mid), Escape, Disabler, Nuker. In patch 7.41f the hero has a 50.1% win rate in pubs and a 13.9% pick rate.

Pouncing into danger then slipping back out is what Slark does best. He rushes at the chance to pin or corner a lone foe, steals their essence with each cut from his dagger, and is always ready to vanish should the tables turn.

Meleeposition 1 (carry)position 2 (mid)EscapeDisablerNuker
50.1%Win rate · all pubs
13.9%picked in 1 of 7 games
51.9%Turbo · 255,292 games
Complexity: medium

Abilities

patch 7.41f · Valve
Dark Pact

Dark Pact

без цели, мгновенная

After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage. DISPEL TYPE: Strong Dispel

Pros max it by level 8

Pounce

Pounce

без цели

Slark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.

Pros max it by level 12

Saltwater Shiv

Saltwater Shiv

на цель, Attack Modifier, автоприменение

Slark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.These effects stack independently.

Pros max it by level 15

Depth Shroud

Depth Shroud

на точку, по области · from Aghanim's Shard

Creates a cloud at the target location. All allies inside the radius are hidden and affected by Shadow Dance.

Essence Shift

Essence Shift

пассивная · innate

Slark steals the life essence of enemy heroes with his attacks, draining 1 of each of their attributes and converting them to bonus 3 Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.

Shadow Dance

Shadow Dance

мгновенная, без цели

When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.

Pros max it by level 17

Aghanim's Scepter

Upgrades Pounce.

Provides charges and increases range.

Aghanim's Shard

Grants a new ability, Depth Shroud.

Talents

+20s Essence Shift DurationLvl 25+1.5s Shadow Dance Duration
+100 Shadow Dance Attack SpeedLvl 20+1 Agility gain/stolen per Essence Shift Stack
+70 Dark Pact DamageLvl 15+30 Shadow Dance Regen
-0.75s Dark Pact CooldownLvl 10+0.5s Pounce Leash
AI coach

A review of your Slark game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Slark benchmark: 547 GPM for an average player, 658 for a good one.
  • Timings against pros: they have Diffusal Blade by minute 13, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
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