
Bloodrage
без цели, мгновеннаяDrives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second.
Pros max it by level 10
Bloodseeker: Melee, position 1 (carry), Disabler, Nuker, Initiator. In patch 7.41f the hero has a 51.8% win rate in pubs and a 4.4% pick rate.
Bloodseeker forces difficult decisions on his enemies. Able to drive his foes to a retreat by bathing a large area with a damaging ritual, his gruesome ultimate asks his opponents to hold still, or die.
Build and skills from 100 pro matches, STRATZ matchups and OpenDota norms
Core items in order: Maelstrom (around minute 13), Wind Lace (around minute 15), Mjollnir (around minute 19).
Full build by minute →Max Blood Rite, then Bloodrage, then Thirst.
Abilities and talents →Toughest opponents: Visage, Leshrac and Largo; easiest: Huskar, Kez and Timbersaw.
All 109 opponents →Half of the players on this hero farm under 601 gold per minute; the top 5% get over 813.
Fewer than 20 reviews on this hero so far, so these are guides for the carry role.
Compare your Bloodseeker match with this cheat sheet
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Minute is the median first purchase, percent is the share of matches with the item.
10% of 95 pro matches
















Drives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second.
Pros max it by level 10

Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
Pros max it by level 7

Bloodseeker is invigorated by the wounds of his enemies, gaining bonus movement speed when an enemy hero's health falls below 100%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.
Pros max it by level 15

Bloodseeker restores some life when he kills a unit, equal to 30 health plus a percentage of the units max health.Restores for half values if an ally kills a nearby enemy hero.

Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.
Pros max it by level 17
Hero winrate against each opponent, circle size is the number of games
Hero win rate against the opponent, Divine+Immortal over the past week, STRATZ.
Who to pick against Bloodseeker: counter picks →Average beats half of the players on this hero, good beats 80%, great beats 95%.
The curve is pub winrate, pick rate under each rank
It does best in Ancient (52.4% wins) and wins 50.7% of Turbo games. Hero positions in pro matches: position 1 (carry) in 89% of games. Pros usually build Maelstrom, Wind Lace and Mjollnir by minute 19. It struggles most against Visage, Leshrac and Largo and has the easiest time against Huskar, Kez and Timbersaw.
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