Slark
Slark: Melee, position 1 (carry), position 2 (mid), Escape, Disabler, Nuker. In patch 7.41f the hero has a 50.1% win rate in pubs and a 13.9% pick rate.
Pouncing into danger then slipping back out is what Slark does best. He rushes at the chance to pin or corner a lone foe, steals their essence with each cut from his dagger, and is always ready to vanish should the tables turn.
Pro build by minute
Minute is the median first purchase, percent is the share of matches with the item.
5′96%
6′100%
13′91%When pros buy
minute · share of matchesBy game phase
~100 latest pro matches · OpenDotaA review of your Slark game
Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.
- Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
- Your pace against the Slark benchmark: 547 GPM for an average player, 658 for a good one.
- Timings against pros: they have Diffusal Blade by minute 13, and the coach shows where you lose time.
- Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
