
Split Shot
без цели, мгновеннаяMedusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.The extra targets will not receive other attack effects (such as critical strike).
Pros max it by level 9
Medusa: Ranged, position 1 (carry), Disabler, Durable. In patch 7.41f the hero has a 49.2% win rate in pubs and a 2.7% pick rate.
Constant attack is the key to Medusa's success. Using her mana shield to stave off assault, she employs split shots to mow down waves of enemies. Once she gathers her full strength, she becomes a force powerful enough to stop anyone in their tracks.
Build and skills from 100 pro matches, STRATZ matchups and OpenDota norms
Core items in order: Manta Style (around minute 16), Butterfly (around minute 23), Eye of Skadi (around minute 29).
Full build by minute →Max Mystic Snake, then Split Shot, then Gorgon's Grasp.
Abilities and talents →Toughest opponents: Anti-Mage, Monkey King and Dark Seer; easiest: Shadow Fiend, Void Spirit and Undying.
All 103 opponents →Half of the players on this hero farm under 741 gold per minute; the top 5% get over 968.
Fewer than 20 reviews on this hero so far, so these are guides for the carry role.
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Minute is the median first purchase, percent is the share of matches with the item.
7′100%
16′96%24% of 38 pro matches
















Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.The extra targets will not receive other attack effects (such as critical strike).
Pros max it by level 9

A mystic snake made of energy jumps from target to target dealing damage. Damage and speed increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns a percentage of the targets' total mana.
Pros max it by level 7

Medusa fires arrows in a line that land in 3 groups, with each grouping larger than the previous. Enemies struck by a volley of arrows take an initial burst of damage and then are rooted, cannot turn, are revealed to the enemy, and take damage per second.
Pros max it by level 15

Creates a shield that absorbs 98% of incoming damage in exchange for Medusa's mana. Illusions absorb 60% less damage per point of mana.

Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical attack damage.
Pros max it by level 17
Hero winrate against each opponent, circle size is the number of games
Hero win rate against the opponent, Divine+Immortal over the past week, STRATZ.
Who to pick against Medusa: counter picks →Average beats half of the players on this hero, good beats 80%, great beats 95%.
The curve is pub winrate, pick rate under each rank
It does best in Herald (50.8% wins) and wins 53.9% of Turbo games. Hero positions in pro matches: position 1 (carry) in 100% of games. Pros usually build Manta Style, Butterfly and Eye of Skadi by minute 29. It struggles most against Anti-Mage, Monkey King and Dark Seer and has the easiest time against Shadow Fiend, Void Spirit and Undying.
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