
Paralyzing Cask
на цельLaunches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Damage increases each bounce.
Pros max it by level 15
Witch Doctor: Ranged, position 5 (hard support), Nuker, Disabler. In patch 7.41f the hero has a 52.1% win rate in pubs and a 17.3% pick rate.
Witch Doctor is whatever his team needs him to be. Whether aiding his team with gradual healing, stunning and cursing foes to ensure a kill, or destroying enemies himself with a dance by his mighty ultimate, few can match Witch Doctor's versatility.
Build and skills from 100 pro matches, STRATZ matchups and OpenDota norms
Core items in order: Arcane Boots (around minute 13), Glimmer Cape (around minute 24), Solar Crest (around minute 25).
Full build by minute →Max Maledict, then Voodoo Restoration, then Paralyzing Cask.
Abilities and talents →Toughest opponents: Chen, Visage and Enigma; easiest: Shadow Demon, Tiny and Beastmaster.
All 126 opponents →Half of the players on this hero farm under 360 gold per minute; the top 5% get over 477.
Fewer than 20 reviews on this hero so far, so these are guides for the support role.
Compare your Witch Doctor match with this cheat sheet
The coach shows on the map where you fell behind the pros on items and where you died.
Review my matchPicked by the hero's role. Once the hero has 20 reviews, its real common mistakes show up here.
Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.
Minute is the median first purchase, percent is the share of matches with the item.
21% of 97 pro matches
















Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Damage increases each bounce.
Pros max it by level 15

Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.
Pros max it by level 10

Curses all enemy Heroes and player-controlled targets in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.
Pros max it by level 7

Witch Doctor gets a Gris-Gris, an item that cannot be dropped or placed in the backpack. When the owner dies, 100% of the gold lost from death is added to the item, and will be refunded when the item is consumed. The value of the Gris-Gris is increased by 1 every 3s. Right-click to consume and permanently remove the item.

CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of 8 seconds. Death Ward has 50% bonus accuracy.
Pros max it by level 17
Hero winrate against each opponent, circle size is the number of games
Hero win rate against the opponent, Divine+Immortal over the past week, STRATZ.
Who to pick against Witch Doctor: counter picks →Average beats half of the players on this hero, good beats 80%, great beats 95%.
The curve is pub winrate, pick rate under each rank
It does best in Herald (53.1% wins) and wins 52.8% of Turbo games. Hero positions in pro matches: position 5 (hard support) in 97% of games. Pros usually build Arcane Boots, Glimmer Cape and Solar Crest by minute 25. It struggles most against Chen, Visage and Enigma and has the easiest time against Shadow Demon, Tiny and Beastmaster.
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