
Grave Chill
на цельVisage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
Pros max it by level 7
Visage: Ranged, position 3 (offlane), Nuker, Durable, Disabler, Pusher. In patch 7.41f the hero has a 52.2% win rate in pubs and a 1.8% pick rate.
As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack.
Build and skills from 100 pro matches, STRATZ matchups and OpenDota norms
Core items in order: Vladmir's Offering (around minute 15), Boots of Bearing (around minute 17), Orchid Malevolence (around minute 20).
Full build by minute →Max Grave Chill, then Gravekeeper's Cloak, then Soul Assumption.
Abilities and talents →Toughest opponents: Void Spirit, Medusa and Enigma; easiest: Bristleback, Shadow Fiend and Venomancer.
All 108 opponents →Half of the players on this hero farm under 451 gold per minute; the top 5% get over 640.
Fewer than 20 reviews on this hero so far, so these are guides for the mid and offlane role.
Compare your Visage match with this cheat sheet
The coach shows on the map where you fell behind the pros on items and where you died.
Review my matchPicked by the hero's role. Once the hero has 20 reviews, its real common mistakes show up here.
Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.
Minute is the median first purchase, percent is the share of matches with the item.
10% of 96 pro matches
















Visage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
Pros max it by level 7

Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Pros max it by level 15

Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.Visage's Familiars are protected by his cloak when within 900 range of him, based on the number of layers Visage has.
Pros max it by level 10

Visage gains flying movement and bonus movement speed. Upon attacking or casting, the speed and flying movement are lost and Visage and his familiars deal additional attack damage for 2s.

Conjures 2 blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed. The ability can be cast in the alt-cast state to recall Visages familiars after 4s, during which they cannot attack or act.
Pros max it by level 17
Hero winrate against each opponent, circle size is the number of games
Hero win rate against the opponent, Divine+Immortal over the past week, STRATZ.
Who to pick against Visage: counter picks →Average beats half of the players on this hero, good beats 80%, great beats 95%.
The curve is pub winrate, pick rate under each rank
It does best in Ancient (55.6% wins) and wins 47.6% of Turbo games. Hero positions in pro matches: position 3 (offlane) in 67% of games. Pros usually build Vladmir's Offering, Boots of Bearing and Orchid Malevolence by minute 20. It struggles most against Void Spirit, Medusa and Enigma and has the easiest time against Bristleback, Shadow Fiend and Venomancer.
We use analytics cookies (Yandex Metrica and our own stats) to understand what works. The site works the same without them.Analytics cookies only with consent. Privacy policyMore
Sign in with Steam to see your rank on this hero worldwide and among Highground players.