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Techies

Techies: Ranged, position 5 (hard support), position 4 (soft support), Nuker, Disabler. In patch 7.41f the hero has a 50.9% win rate in pubs and a 14.8% pick rate.

For the Techies, battle is a matter of mischief. Giggling while they lob sticky bombs around the battlefield, their hidden explosive mines, disarming zaps, and reckless blast-off attacks are enough to leave most enemies dead. Or at least enraged. Often both.

Rangedposition 5 (hard support)position 4 (soft support)NukerDisabler
50.9%Win rate · all pubs
14.8%picked in 1 of 7 games
47.9%Turbo · 283,331 games
Complexity: medium
Cheat sheet · patch 7.41f

How to play Techies

Build and skills from 100 pro matches, STRATZ matchups and OpenDota norms

1What to build?

Start
Blood GrenadeTangoIron BranchFaerie FireObserver and Sentry WardsSmoke of Deceit
Laning
Infused Raindrops7′Magic Wand9′Tranquil Boots10′
Core
Soul Ring13′Arcane Boots14′Wind Lace15′

Core items in order: Soul Ring (around minute 13), Arcane Boots (around minute 14), Wind Lace (around minute 15).

Full build by minute →

2How to skill?

Lv 1–4Reactive TazerSticky BombBlast Off!Reactive Tazer
Maxed by level
Reactive Tazer
lv 7
Blast Off!
lv 10
Sticky Bomb
lv 15
Proximity Mines
lv 17
11-2s Proximity Mines Cooldown16+25% Reactive Tazer Buff and Disarm Duration18-15s Blast Off! Cooldown

Max Reactive Tazer, then Blast Off!, then Sticky Bomb.

Abilities and talents →

3Who counters the hero?

Toughest opponents: Meepo, Pugna and Elder Titan; easiest: Shadow Fiend, Drow Ranger and Weaver.

All 126 opponents →

4How much to farm?

423496581

Half of the players on this hero farm under 423 gold per minute; the top 5% get over 581.

5Common mistakes by role

Death without informationCaught aloneLate to fights

Fewer than 20 reviews on this hero so far, so these are guides for the support role.

AI coach

Compare your Techies match with this cheat sheet

The coach shows on the map where you fell behind the pros on items and where you died.

Review my match

Mistake guides for the support role

Picked by the hero's role. Once the hero has 20 reviews, its real common mistakes show up here.

AI coach

A review of your Techies game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Techies benchmark: 423 GPM for an average player, 496 for a good one.
  • Timings against pros: they have Soul Ring by minute 13, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
Review my matchA month of subscription as a gift, no card and no auto-renewal.How a match review works

Pro build by minute

Minute is the median first purchase, percent is the share of matches with the item.

100 pro matches · 52.0% wins · OpenDota
0′5′10′15′20′25′30′35′
Blood Grenade · 100%Tango · 98%Iron Branch · 98%Faerie Fire · 67%Observer and Sentry Wards · 63%Smoke of Deceit · 56%
Starting
Infused Raindrops7′47%
Magic Wand9′90%
Tranquil Boots10′22%
Soul Ring13′20%
Arcane Boots14′73%
Wind Lace15′23%
Glimmer Cape23′23%
Solar Crest24′28%
Consecrated Wraps25′52%
Gem of True Sight30′38%
Force Staff31′37%

Skill build

6% of 86 pro matches

All abilities and talents →
  1. 1Reactive Tazer
  2. 2Sticky Bomb
  3. 3Blast Off!
  4. 4Reactive Tazer
  5. 5Reactive Tazer
  6. 6Proximity Mines
  7. 7Reactive Tazer
  8. 8Blast Off!
  9. 9Blast Off!
  10. 10Blast Off!
  11. 11T
  12. 12Sticky Bomb
  13. 13Proximity Mines
  14. 14Sticky Bomb
  15. 15Sticky Bomb
  16. 16T
  17. 17Proximity Mines
  18. 18T
  • Lvl 11-2s Proximity Mines Cooldown
  • Lvl 16+25% Reactive Tazer Buff and Disarm Duration
  • Lvl 18-15s Blast Off! Cooldown
Sticky Bomb

Sticky Bomb

на точку, по области

Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.

Pros max it by level 15

Reactive Tazer

Reactive Tazer

на цель

Techies trigger an electric charge on the target ally, giving them bonus movement speed for a short period of time. Enemies attacking the target take damage and are temporarily disarmed and get a Basic Dispel.At the end of the effect or if detonated early with the sub-ability, the charge explodes, disarming all enemies within the radius and dealing damage.

Pros max it by level 7

Blast Off!

Blast Off!

на точку, по области

Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.

Pros max it by level 10

M.A.D.

M.A.D.

пассивная · innate

Techies gain a percentage of their mana pool as bonus mana regeneration.When Techies die, they leave behind a barrel that explodes after 1.5s, damaging enemies in an area around it. Damage is based on Techies' max mana.

Proximity Mines

Proximity Mines

на точку, по области

Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases down to 50% on the edge. Deals 30% damage to buildings.

Pros max it by level 17

Aghanim's Scepter
Aghanim's ScepterGrants a new ability, Minefield Sign.
Aghanim's Shard
Aghanim's ShardUpgrades M.A.D..
+253 Damage25-0.8s Proximity Mines Activation Delay
+160 Sticky Bomb Damage20-15s Blast Off! Cooldown
+175 Blast Off! Damage15+25% Reactive Tazer Buff and Disarm Duration
+15% Magic Resistance10-2s Proximity Mines Cooldown

Matchups

Hero winrate against each opponent, circle size is the number of games

All opponents · 126 →

Hero win rate against the opponent, Divine+Immortal over the past week, STRATZ.

Who to pick against Techies: counter picks →

Benchmarks on the hero

Average beats half of the players on this hero, good beats 80%, great beats 95%.

Gold per minute
423496581
Experience per minute
569725893
Last hits per minute
2.73.95.9
Hero damage per minute
7399551,236

Win rate by rank

The curve is pub winrate, pick rate under each rank

pubs · OpenDota
464748495051525350.9Heraldpick 14%51.8Guardianpick 15%51.2Crusaderpick 15%51.2Archonpick 15%50.8Legendpick 15%50.4Ancientpick 15%50.9Divinepick 16%47.9Turbo

Hero at a glance

Complexity: medium

It does best in Guardian (51.8% wins) and wins 47.9% of Turbo games. Hero positions in pro matches: position 5 (hard support) in 69% of games and position 4 (soft support) in 31% of games. Pros usually build Soul Ring, Arcane Boots and Wind Lace by minute 15. It struggles most against Meepo, Pugna and Elder Titan and has the easiest time against Shadow Fiend, Drow Ranger and Weaver.

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