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Phantom Lancer

Phantom Lancer: Melee, position 1 (carry), Escape, Pusher, Nuker. In patch 7.41f the hero has a 53.0% win rate in pubs and a 12.1% pick rate.

Meleeposition 1 (carry)EscapePusherNuker
53.0%Win rate · all pubs
12.1%picked in 1 of 8 games
56.1%Turbo · 185,531 games

Abilities

patch 7.41f · Valve
Spirit Lance

Spirit Lance

на цель

Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Pros max it by level 7

Doppelganger

Doppelganger

на точку, по области

Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage. DISPEL TYPE: Basic Dispel

Pros max it by level 15

Phantom Rush

Phantom Rush

мгновенная, без цели

When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.

Pros max it by level 10

Illusory Armaments

Illusory Armaments

пассивная · innate

Whenever an illusion of Phantom Lancer is created, its outgoing damage cannot go below a fixed value for 3 seconds.

Juxtapose

Juxtapose

пассивная

Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Pros max it by level 17

Aghanim's Scepter

Upgrades Phantom Rush.

Increases Range. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them. Additionally, every 600 units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer.

Aghanim's Shard

Upgrades Juxtapose.

Adds an active ability to Juxtapose. Renders Phantom Lancer invisible for up to 8 seconds while generating a duplicate image to confuse enemies. His movement speed is increased by 15% during this invisibility.

Talents

-4s Doppelganger CooldownLvl 25+2s Illusory Armaments Duration
+100 Spirit Lance DamageLvl 20-70% Juxtapose Illusion Damage Taken
50% Illusion Spirit Lance DamageLvl 15+125 Doppelganger Cast Range
+1s Spirit Lance Slow DurationLvl 10+3% Juxtapose Illusion Trigger Chance
AI coach

A review of your Phantom Lancer game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Phantom Lancer benchmark: 660 GPM for an average player, 806 for a good one.
  • Timings against pros: they have Manta Style by minute 15, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
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