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Io

Io: Ranged, position 1 (carry), position 2 (mid), Escape, Nuker. In patch 7.41f the hero has a 49.6% win rate in pubs and a 4.2% pick rate.

Io has a talent for making allies more effective. A powerful companion, the wisp's tether speeds allies and stops enemies. Capable of linking to and teleporting across the battlefield with an ally, Io can make a dangerous ally even deadlier.

Rangedposition 1 (carry)position 2 (mid)EscapeNuker
49.6%Win rate · all pubs
4.2%picked in 1 of 24 games
48.4%Turbo · 94,895 games
Complexity: hard

Abilities

patch 7.41f · Valve
Tether

Tether

на цель

Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.

Pros max it by level 14

Spirits

Spirits

без цели, мгновенная

Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.

Pros max it by level 7

Overcharge

Overcharge

без цели, мгновенная

Io gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.

Pros max it by level 10

Spirits In

Spirits In

мгновенная

Sends the spirits closer to you. Can be toggled on and off.

Spirits Out

Spirits Out

мгновенная

Sends the spirits farther away from you. Can be toggled on and off.

Relocate

Relocate

на точку

Teleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.

Pros max it by level 17

Equilibrium

Equilibrium

пассивная · innate

Io gains outgoing damage amplification the closer it is to full health, and Health Restoration and Healing Amplification the closer it is to zero health.

Aghanim's Scepter

Upgrades Spirits.

Spirits now passively spawn around Io constantly every second up to the max. Spirits colliding with enemy Heroes slows them briefly. Can be activated to explode spirits.

Aghanim's Shard

Upgrades Tether.

Tether damages enemies touching it. Io is healed for 50% of the damage done.

Talents

-2s Relocate Cast DelayLvl 25Attack Tethered Ally's Target (50% damage)
+0.2% Overcharge Max HP Regen BonusLvl 20-30s Relocate Cooldown
+5% Tether Movement SpeedLvl 15+40% Spirits Damage
+1.5s Overcharge DurationLvl 10+8 Strength
AI coach

A review of your Io game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Io benchmark: 373 GPM for an average player, 575 for a good one.
  • Timings against pros: they have Aghanim's Scepter by minute 16, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
Review my matchA month of subscription as a gift, no card and no auto-renewal.How a match review works

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