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Agility

Ursa

Ursa: Melee, position 1 (carry), Durable, Disabler. In patch 7.41f the hero has a 48.8% win rate in pubs and a 7.6% pick rate.

With each swipe of his claws, Ursa increases his target's vulnerability to his next attack. Capable of briefly increasing how swiftly he can strike, and able to slow down nearby prey, he quickly tears apart his enemies.

Meleeposition 1 (carry)DurableDisabler
48.8%Win rate · all pubs
7.6%picked in 1 of 13 games
48.8%Turbo · 153,148 games
Complexity: easy

Abilities

patch 7.41f · Valve
Earthshock

Earthshock

без цели, мгновенная

Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

Pros max it by level 15

Overpower

Overpower

без цели

Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

Pros max it by level 10

Fury Swipes

Fury Swipes

пассивная

Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 / 12 / 16 / 20 seconds, the bonus damage is lost.

Pros max it by level 7

Maul

Maul

пассивная · innate

Ursa gains bonus damage equal to a percentage of his Current HP.

Enrage

Enrage

без цели, мгновенная

Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel

Pros max it by level 17

Aghanim's Scepter

Upgrades Enrage.

Reduces cooldown and allows Ursa to use Enrage while disabled.

Aghanim's Shard

Upgrades Earthshock.

Earthshock applies 3 Fury Swipes to enemies hit.

Talents

Earthshock has 2 ChargesLvl 25+3 Overpower Attacks
+300 Earthshock RadiusLvl 20+6 Fury Swipes Damage
+0.5% Maul Health As DamageLvl 15+25% Enrage Status Resistance
+9s Fury Swipes Reset TimeLvl 10+1.75 Mana Regen
AI coach

A review of your Ursa game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Ursa benchmark: 674 GPM for an average player, 770 for a good one.
  • Timings against pros: they have Battle Fury by minute 14, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
Review my matchA month of subscription as a gift, no card and no auto-renewal.How a match review works

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