← Heroes
Intelligence

Shadow Shaman

Shadow Shaman: Ranged, position 5 (hard support), position 4 (soft support), Pusher, Disabler, Nuker, Initiator. In patch 7.41f the hero has a 51.7% win rate in pubs and a 15.5% pick rate.

Shadow Shaman quickly clears the way for his team's forces to march on the enemy base. Blasting enemies with shocking spells and interrupting attackers with hexes, his powerful serpent wards destroy enemy defenses with ease.

Rangedposition 5 (hard support)position 4 (soft support)PusherDisablerNukerInitiator
51.7%Win rate · all pubs
15.5%picked in 1 of 6 games
51.7%Turbo · 245,182 games
Complexity: easy

Abilities

patch 7.41f · Valve
Ether Shock

Ether Shock

на цель

Creates a cone of ethereal energy that strikes multiple enemy units.

Pros max it by level 15

Hex

Hex

на цель

Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

Pros max it by level 10

Shackles

Shackles

на цель, поддерживаемая

CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

Pros max it by level 7

Fowl Play

Fowl Play

пассивная · innate

When taking lethal damage, Shadow Shaman receives a strong dispel and survives as a 1 HP chicken with increased movement speed. Incoming damage is reduced to zero for a short duration and additional chickens are created to confuse the enemy. Cooldown resets when Shadow Shaman respawns. DISPEL TYPE: Strong Dispel

Urnaconda

Urnaconda

на точку, по области · from Aghanim's Shard

Throw a snake jar at the target location, damaging all enemies in the AoE and creating a Massive Serpent Ward that has 4x the base Serpent Ward damage and health there that lasts 15s.

Mass Serpent Ward

Mass Serpent Ward

на точку, по области

Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic. Creeps deal half damage to the Serpent Ward.

Pros max it by level 17

Aghanim's Scepter

Upgrades Shackles.

Increase cast range. Every 0.9 seconds, shackled units emit a radial Ether Shock hitting all other units within 600 of the target for 100% of Ether Shock's normal damage. Shackles can now also be cast on allies and Mass Serpent Wards that stay within 2000 units of Shadow Shaman. Allied units are not disabled by Shackle.

Aghanim's Shard

Upgrades Mass Serpent Ward.

Allows to create a Mega Ward using the Urnaconda ability.

Talents

+250 Ether Shock DamageLvl 25+1 Ward Attack Targets
+1.5s Shackles DurationLvl 20+50% Serpent Wards Max HP
+160 Serpent Wards Attack RangeLvl 15Hex Breaks
+170 Shackles Total DamageLvl 10+1.75 Mana Regen
AI coach

A review of your Shadow Shaman game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Shadow Shaman benchmark: 357 GPM for an average player, 420 for a good one.
  • Timings against pros: they have Arcane Boots by minute 13, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
Review my matchA month of subscription as a gift, no card and no auto-renewal.How a match review works

We use analytics cookies (Yandex Metrica and our own stats) to understand what works. The site works the same without them.Analytics cookies only with consent. Privacy policyMore