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Sand King

Sand King: Melee, position 2 (mid), Initiator, Disabler, Nuker, Escape. In patch 7.41f the hero has a 49.6% win rate in pubs and a 4.3% pick rate.

Not many can survive an ambush from Sand King. Demolishing everything around him with waves of deadly vibration from his ultimate, he evades counterattacks by hiding himself in a scouring gust of sand, and stuns foes by striking them from beneath.

Meleeposition 2 (mid)InitiatorDisablerNukerEscape
49.6%Win rate · all pubs
4.3%picked in 1 of 23 games
51.4%Turbo · 94,251 games
Complexity: medium

Abilities

patch 7.41f · Valve
Burrowstrike

Burrowstrike

на точку

Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.

Pros max it by level 10

Sand Storm

Sand Storm

без цели

Sand King creates a fearsome sandstorm that damages enemy units and grants Sand King Invisibility while he is in it. The effect ends when Sand King leaves the area.

Pros max it by level 7

Stinger

Stinger

на точку, по области

Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.

Pros max it by level 15

Caustic Finale

Caustic Finale

пассивная · innate

Sand King's attacks inject a venom that causes enemy units to violently explode when they die that does a flat amount of damage and an additional amount based on the dying units max health.

Epicenter

Epicenter

без цели

After a cast point of 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.

Pros max it by level 17

Aghanim's Scepter

Upgrades Epicenter.

When the pulses start, 3 Stinger attack areas are created every 0.5s at random locations, each measuring 35% of the Epicenter's current radius, that apply 40% of Stinger damage to enemies hit. Shard pulses cause 1 attack(s).

Aghanim's Shard

Upgrades Epicenter.

Every 3s causes a small single Epicenter Pulse around Sand King.

Talents

+125 Stinger DamageLvl 2535% Sand Storm Slow and Blind
-3s Burrowstrike CooldownLvl 20+6 Epicenter Pulses
+25 Sand Storm Damage Per SecondLvl 15+200 Burrowstrike Cast Range
+12% Stinger SlowLvl 10+100 Caustic Finale Radius
AI coach

A review of your Sand King game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Sand King benchmark: 562 GPM for an average player, 643 for a good one.
  • Timings against pros: they have Aghanim's Scepter by minute 21, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
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