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Rubick

Rubick: Ranged, position 4 (soft support), Disabler, Nuker. In patch 7.41f the hero has a 49.4% win rate in pubs and a 19.3% pick rate.

Always seeking a new spell to steal, Rubick is ever eager to turn an enemy's most unique advantage against them. Snatching his enemies into the air to fling them where he will, he has no trouble sowing chaos among careless foes.

Rangedposition 4 (soft support)DisablerNuker
49.4%Win rate · all pubs
19.3%picked in 1 of 5 games
49.5%Turbo · 428,946 games
Complexity: hard

Abilities

patch 7.41f · Valve
Telekinesis

Telekinesis

на цель

Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.

Pros max it by level 15

Fade Bolt

Fade Bolt

на цель

Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack and spell damage. Each jump deals less damage.

Pros max it by level 7

Arcane Supremacy

Arcane Supremacy

пассивная

Rubick's mastery of the arcane allows him to have a larger cast range and bonus spell amplification.

Pros max it by level 10

Spell Steal

Spell Steal

на цель

Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies.

Pros max it by level 17

Curiosity

Curiosity

пассивная · innate

Rubick gains 1 stack of Curiosity per level that grants him 1 base damage, 0.3% Buff/Debuff Duration, and 2 AOE Bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy Hero dies while Rubick has Curiosity from them and he damaged them in the last 3 seconds, he gains 1 Curiosity permanently.

Aghanim's Scepter

Upgrades Spell Steal.

Increases the number of spells that can be stolen to 2. Increases cast range, and upgrades stolen spells to their Scepter version.

Aghanim's Shard

Upgrades Telekinesis.

Allows you to target yourself or allies with Telekinesis. Throw distance is increased to 225 and throw delay is reduced to 0.5 seconds.

Talents

1.5x Curiosity BonusesLvl 25+40% Spell Amp For Stolen Spells
+12% Fade Bolt Damage ReductionLvl 20Telekinesis Landing Deals 300 Damage
-40% Stolen Spells Mana CostLvl 15-4s Fade Bolt Cooldown
-2s Telekinesis CooldownLvl 10+200 Health
AI coach

A review of your Rubick game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Rubick benchmark: 384 GPM for an average player, 466 for a good one.
  • Timings against pros: they have Arcane Boots by minute 13, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
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