
Rage
без цели, мгновеннаяLaunch into a maddened rage, becoming Debuff Immune, increasing magic resistance and gaining movement speed. DISPEL TYPE: Basic Dispel
Pros max it by level 10
Lifestealer: Melee, position 1 (carry), Durable, Escape, Disabler. In patch 7.41f the hero has a 51.3% win rate in pubs and a 13.2% pick rate.
Should Lifestealer get close to his prey, there is little that can save them. Travelling within a creep or an allied hero, once he nears a foe he explodes from his host body, surprising enemies and tearing into them with his claws.

Launch into a maddened rage, becoming Debuff Immune, increasing magic resistance and gaining movement speed. DISPEL TYPE: Basic Dispel
Pros max it by level 10

Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. The victim recovers movement speed over the duration.
Pros max it by level 15

Lifestealer's attacks deal damage and provide heal for a percentage of his target's max health. He gains permanent max HP whenever he kills a unit.
Pros max it by level 7

Passively grants Lifestealer Attack Speed.

Lifestealer infests the body of a target unit, becoming undetectable, and healing for a portion of his max hitpoints every second while inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and the creep loses a portion of their max hitpoints over time. Does not work on enemy heroes. DISPEL TYPE: Basic Dispel
Pros max it by level 17
Upgrades Infest.
Increases cast range and reduces cooldown to ?s. Infest may target enemy heroes for a short duration, attacking them from the inside while increasing Lifestealer's regeneration rate.
Upgrades Infest.
Consuming a creep with Infest drenches enemies in blood which deals damage over time based on the host's remaining health.
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