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Earthshaker

Earthshaker: Melee, position 2 (mid), Initiator, Disabler, Nuker. In patch 7.41f the hero has a 50.6% win rate in pubs and a 16.2% pick rate.

Meleeposition 2 (mid)InitiatorDisablerNuker
50.6%Win rate · all pubs
16.2%picked in 1 of 6 games
48.7%Turbo · 353,088 games

Abilities

patch 7.41f · Valve
Fissure

Fissure

на точку

Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

Pros max it by level 10

Enchant Totem

Enchant Totem

без цели

Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

Pros max it by level 15

Aftershock

Aftershock

пассивная

Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

Pros max it by level 7

Echo Slam

Echo Slam

без цели

Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.

Pros max it by level 17

Slugger

Slugger

пассивная · innate

Enemies killed with Enchant Totem or Earthshaker's other abilities are sent flying, dealing damage to enemies they hit.

Aghanim's Scepter

Upgrades Enchant Totem.

Enchant Totem becomes a ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping. Grants Enchant Totem a cleaving attack.

Aghanim's Shard

Upgrades Fissure.

Reduces Fissure cooldown and releases an Aftershock along its path that stuns for a shortened duration when Earthshaker casts another ability.

Talents

-50% Echo Slam CooldownLvl 25-1.5s Enchant Totem Cooldown
+50 Echo DamageLvl 20+65% Enchant Totem Damage
+200 Fissure RangeLvl 15+50 Aftershock Damage
+25 Base DamageLvl 10+75 Fissure Damage
AI coach

A review of your Earthshaker game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Earthshaker benchmark: 478 GPM for an average player, 603 for a good one.
  • Timings against pros: they have Aghanim's Shard by minute 18, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
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