
Fissure
на точкуSlams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.
Pros max it by level 10
Earthshaker: Melee, position 2 (mid), Initiator, Disabler, Nuker. In patch 7.41f the hero has a 50.6% win rate in pubs and a 16.2% pick rate.

Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.
Pros max it by level 10

Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.
Pros max it by level 15

Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.
Pros max it by level 7

Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.
Pros max it by level 17

Enemies killed with Enchant Totem or Earthshaker's other abilities are sent flying, dealing damage to enemies they hit.
Upgrades Enchant Totem.
Enchant Totem becomes a ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping. Grants Enchant Totem a cleaving attack.
Upgrades Fissure.
Reduces Fissure cooldown and releases an Aftershock along its path that stuns for a shortened duration when Earthshaker casts another ability.
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