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Chen

Chen: Ranged, position 5 (hard support), Pusher. In patch 7.41f the hero has a 45.6% win rate in pubs and a 0.5% pick rate.

Converting the creatures of the forest to his cause, Chen leads his makeshift armies to aid his team in battle. He assaults enemies with beasts while sending friends to safety. Then, when things seem darkest, he heals his allies wherever they may be.

Rangedposition 5 (hard support)Pusher
45.6%Win rate · all pubs
0.5%picked in 1 of 100 games
40.4%Turbo · 19,554 games
Complexity: hard

Abilities

patch 7.41f · Valve
Penitence

Penitence

на цель

Damages enemy unit, forces it to move slower and lets allies attack it more quickly.

Pros max it by level 15

Holy Persuasion

Holy Persuasion

на цель

Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last 3 seconds to unsummon it.

Pros max it by level 7

Divine Favor

Divine Favor

на цель

Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.

Pros max it by level 10

Zealot

Zealot

на цель · innate

Whenever Chen respawns, he is joined by a Zealot, a melee warrior creep with the ability to sacrifice itself to heal or deal damage to an enemy. The Zealot receives Holy Persuasion's benefits and scales up with other lane melee creeps as game time increases and gains extra base damage. The Zealot respawns next to Chen.Zealot may be activated to teleport a unit under your control to Chen after a 6 second delay. If Chen is targeted, it will teleport all units you control. Taking damage from enemy heroes or their units will cancel the teleport.

Hand of God

Hand of God

без цели

Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.

Pros max it by level 17

Aghanim's Scepter

Upgrades Hand of God.

Decreases the cooldown of Hand of God to 40s and it becomes a channelled spell that lasts for up to 6 seconds. The initial heal happens at the start of the channel, and while channeling other nearby allied units become debuff immune with 60% magic resistance and the power of the heal over time is increased by 200%.

Aghanim's Shard

Upgrades Holy Persuasion.

Allows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.

Talents

Hand of God applies a Strong DispelLvl 25Hand of God Fully Heals Chen and His Creeps
+15% Divine Favor Heal AmplificationLvl 20+1300 Holy Persuasion Minimum Health
+12% Holy Persuasion DamageLvl 15+15% Penitence Slow
+75 Penitence DamageLvl 10+25% Zealot Health/Damage
AI coach

A review of your Chen game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Chen benchmark: 381 GPM for an average player, 399 for a good one.
  • Timings against pros: they have Drum of Endurance by minute 17, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
Review my matchA month of subscription as a gift, no card and no auto-renewal.How a match review works

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