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Bane

Bane: Ranged, position 5 (hard support), Disabler, Nuker, Durable. In patch 7.41f the hero has a 48.5% win rate in pubs and a 2.7% pick rate.

Bane brings terror to his enemies with his arsenal of disabling abilities. Whether trapping a foe within a contagious nightmare, or gripping an enemy in place, he gives allies all the time they need to slay their enemy.

Rangedposition 5 (hard support)DisablerNukerDurable
48.5%Win rate · all pubs
2.7%picked in 1 of 37 games
46.8%Turbo · 48,616 games
Complexity: medium

Abilities

patch 7.41f · Valve
Enfeeble

Enfeeble

на цель

Deals damage every second and lowers the enemy's total attack damage and cast range.

Pros max it by level 12

Brain Sap

Brain Sap

на цель

Feasts on the vital energies of an enemy unit, healing Bane and dealing damage.

Pros max it by level 15

Nightmare

Nightmare

на цель

Puts the target enemy or friendly Hero to sleep. Sleeping units walk in Bane's chosen direction and are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely. Can be put on alt-cast to have the target stand still.

Pros max it by level 7

Fiend's Grip

Fiend's Grip

на цель, поддерживаемая

CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every 0.5 seconds based on the unit's maximum mana.

Pros max it by level 17

Ichor of Nyctasha

Ichor of Nyctasha

пассивная · innate

Every time Bane kills an enemy hero or they die under the effect of Bane's debuff, they receive a Terror for the rest of the game that decreases their status resistance to Bane's subsequent debuffs.

Aghanim's Scepter

Upgrades Fiend's Grip.

Reduces Fiend's Grip cooldown by ?s. Fiend's Grip now creates two uncontrollable illusions that are also channeling Fiend's Grip on the target. Illusions take 225% incoming damage and immediately die if they are interrupted. Damage does not stack.

Aghanim's Shard

Upgrades Brain Sap.

Reduces cooldown by ?. Causes Brain Sap to become a 550 AoE spell. Secondary targets only heal for 30%.

Talents

+275 Brain Sap Damage/HealLvl 25+3s Fiend's Grip Duration
-3s Nightmare CooldownLvl 20+30 Movement Speed
+13 Enfeeble Damage Per SecondLvl 15+5% Fiend's Grip Max Mana Drain
+125 Brain Sap Cast RangeLvl 10+20% Enfeeble Cast Range Reduction
AI coach

A review of your Bane game

Sign in with Steam and pick a match: the coach reads the replay second by second and in a couple of minutes shows where the game slipped.

  • Every death and fight becomes a moment on the map: the fog of war as you saw it, and what the enemy saw that second.
  • Your pace against the Bane benchmark: 334 GPM for an average player, 372 for a good one.
  • Timings against pros: they have Arcane Boots by minute 14, and the coach shows where you lose time.
  • Five-game homework the coach checks in your next review, plus a chat with the coach about the match.
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