
Mana Break
пассивнаяBurns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.
Pros max it by level 15
Anti-Mage: Melee, position 1 (carry), Escape, Nuker. In patch 7.41f the hero has a 51.2% win rate in pubs and a 16.3% pick rate.
Should Anti-Mage have the opportunity to gather his full strength, few can stop his assaults. Draining mana from enemies with every strike or teleporting short distances to escape an ambush, cornering him is a challenge for any foe.

Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.
Pros max it by level 15

Short distance teleportation that allows Anti-Mage to move in and out of combat.
Pros max it by level 8

Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and reflects any targeted spells.
Pros max it by level 12

Attacks slow enemies based on how much mana they are missing. Min slow at 60% mana, up to max slow at 0% mana. No effect if enemy is above 60% mana.

For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
Pros max it by level 17
Upgrades Blink.
After casting Blink, your next Mana Break within 5s burns an additional 20% max mana and prevents the target from regenerating or gaining mana for a short duration. This debuff is undispellable.
Upgrades Counterspell.
Creates a blinked fragment of Anti-Mage next to the enemy caster upon reflecting their unit-targeted spell while active.
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